Crusader kings 2 как убрать оспу
Здоровье
Болезни
Симптомы
Увечья
Рождение (Дети)
Генетика (Позитивная)
Генетика (Отрицательная)
Генетика (ненаследуемая или же нейтральная)
Источник
Возможно это наиболее полный набор читов. Если не прописан ID перса или провинции, действует по умолчанию на своего персонажа или столицу/провинцию. Если нужно английское описание команды, то в консоли прописать help %нужная_команда%.
Читы для персонажа
Инфо о персе
charinfo = показывает детальную информацию о персонаже при наведении на его портрет. (желания, здоровье, культуру, итп итд)
Редактор перса
age (-)(#) = добавить/убавить возраст. (age 14125 +10; age 14125 -10)
add_diplomacy (-)(#) = тоже самое для навыка дипломатия //выше 135 не поднимать, иначе обнуление
add_martial (-)(#) = …военного навыка.
add_intrigue (-)(#) = …интриги.
add_stewardship (-)(#) = …управления.
add_learning (-)(#) = …образования/учености.
add_trait = добавить черту. (add_trait quick) // другим можно добавить только через редактирование сохранения, предварительно отключив их сжатие.
remove_trait = удалить черту. (remove_trait quick)
Список черт:
Спойлер
############
# Образование
############
# Интрига
1 amateurish_plotter
2 flamboyant_schemer
3 intricate_webweaver
4 elusive_shadow
# Дипломатия
5 naive_appeaser
6 underhanded_rogue
7 charismatic_negotiator
8 grey_eminence
# Управление
9 indulgent_wastrel
10 thrifty_clerk
11 fortune_builder
12 midas_touched
# Военные
13 misguided_warrior
14 tough_soldier
15 skilled_tactician
16 brilliant_strategist
# Духовные(образование)
17 detached_priest
18 martial_cleric
19 scholarly_theologian
20 mastermind_theologian
########################
# Здоровье — события
########################
21 stressed
22 depressed
23 lunatic
24 possessed
25 ill
26 pneumonic
27 syphilitic
28 leper
29 wounded
30 maimed
31 infirm
32 incapable
33 drunkard
34 has_tuberculosis
35 has_typhoid_fever
36 has_typhus
37 has_bubonic_plague
38 has_measles
39 has_small_pox
############################
40 crusader
############################
41 bastard
42 twin
43 legit_bastard
44 pregnant
45 excommunicated
46 kinslayer
47 homosexual
#####################
# Наследственные
#####################
48 clubfooted
49 harelip
50 hunchback
51 lisp
52 stutter
53 fair
54 ugly
55 dwarf
56 genius
57 quick
58 slow
59 imbecile
60 inbred
61 strong
62 weak
################################################
# Стиль жизни, только 1
################################################
63 celibate
64 hedonist
65 scholar
66 gardener
67 mystic
68 impaler
69 duelist
70 hunter
71 poet
72 falconer
################################################## ###############
# Личные
################################################## ###############
# 7 грехов и добродетелей
73 lustful
74 chaste
75 gluttonous
76 temperate
77 greedy
78 charitable
79 slothful
80 diligent
81 envious
82 kind
83 wroth
84 patient
85 proud
86 humble
# OTHER
87 deceitful
88 honest
89 craven
90 brave
91 shy
92 gregarious
93 ambitious
94 content
95 arbitrary
96 just
97 cynical
98 zealous
99 paranoid
100 trusting
101 cruel
################################################## ###############
# Командирские черты
################################################## ###############
102 light_foot_leader
103 heavy_infantry_leader
104 cavalry_leader
105 inspiring_leader
106 trickster
107 organizer
108 defensive_leader
109 experimenter
110 flanker
111 aggressive_leader
############################
112- mujahid
############################
# Мусульманские
############################
113 hajjaj
114 on_hajj
115 faqih
116 hafiz
117 sayyid
############################
118 pilgrim
############################
119 mirza
############################
120 scarred
####### ###############
121 eunuch
122 blinded
########################
123 born_in_the_purple
124 augustus
#######################
# Еще лидерские черты
#######################
125 flat_terrain_leader
126 rough_terrain_leader
127 mountain_terrain_leader
128 desert_terrain_leader
129 holy_warrior
130 unyielding_leader
—————-
cash (-)(#) = добавить/убавить монеты, по дефолту дает 5000.
piety (-)(#) = …благочестие, по дефолту дает 5000.
prestige (-)(#) = …престиж, по дефолту дает 5000.
culture = сменить культуру («culture italian»).
religion = сменить религию (for example, «religion catholic»).
nickname = сменить прозвище (написано наверху страницы).
Покарать людишек
banish = Изгнать.
imprison = Кинуть в тюрьму.
kill = Убить сразу и наглухо.
murder (Убийца) (Жертва) = Бесплатная попытка убить неугодного перса если нет денег, успех не гарантируется, т.е. все зависит от навыка интриги персонажа.
Беременность
cuckoo (Мать) (Отец) = Беременеет женщина от мужчины (Муж думает, что ребенок его).
pollinate (Мать) (Отец) = Беременеет женщина от мужчины.
Титулы
ID титулов(владений) представлены в формате e_empire, k_kingdom, d_duchy, c_county, b_barony. Названия владений с пробелами (в два слова т.е.) прописывать как c_county_name.
claim
give_title
titleowner
Дебаг читы
clear = очистить консоль
charinfo 1 = показывает дебаг информацию о персонаже, включая его Character ID
hello = вычислить школьника по Character ID …переход на его экран.
nexts следующий трек
observe = позволяет «обозревать» игру не принимая в ней активного участия. Чтоб выйти, прописать команду ниже. (Игра может вылететь.)
play = начать играть указанным персом.
Другие читы
allow_laws = свободно менять законы.
discover_plots = автоматом раскрывать заговоры.
fow = снять туман войны.
marry_any теперь можно вступать в брак с кем угодно.
neg_diplo = вкл/выкл отправку дипломатических предложений, которые будут отклонены.
plots_known = знать о всех заговорах
revolt = поднять восстание в провинции
help = получить список консольных команд.
help = пояснения, что значат эти команды. Например: help succ, help techpoints. Не работает для событий.
succ = сменить закон наследования.
techpoints = добавить 1000 очков технологии каждого вида.
decadence -25 = упадок равен 0%
Читы на события
Черты
event 1000 = похотливый/целомудренный
event 1001 = обжора/умеренный
event 1003 = щедрый/жадный
event 1004 = ленивый/усердный
event 1005 = добрый/завистливый (она)
event 1006 = добрый/завистливый (он)
event 1007 = гневный/терпеливый
event 1008 = гордый/скромный
event 1009 = коварный/честный
event 1010 = трус/храбрый
event 1011 = застенчивый/общительный
event 1012 = амбициозный/довольный
event 1013 = капризный деспот/справедливый
event 1014 = циничный/набожный
event 1015 = похотливая/целомудренная (она)
event 1016 = параноик/доверчивый
event 1017 = жестокий/добрый
event 1018 = похотливый/целомудренный (homosexual female)
event 1019 = похотливая/целомудренная (homosexual male)
event TOG.3000 = берсерк (#dlc The Old Gods)
event TOG.3105 = варяг
event TOG.3320 = викинг
event 1028 = убрать похоть
event 1029 = убрать целомудрие
event 1030 = убрать умеренность (also event 1511)
event 1031 = убрать обжорство
event 1032 = убрать щедрость (also event 1531)
event 1033 = убрать жадность (also event 6208)
event 1034 = убрать усердие (also event 1551)
event 1035 = убрать лень (also event 1541)
event 1036 = убрать доброту (also event 1571)
event 1037 = убрать зависть (also event 1561)
event 1038 = убрать терпеливость (also event 1590)
event 1039 = убрать гнев (also event 1581)
event 1040 = убрать скромность (also event 1611)
event 1041 = убрать гордость (also event 1601)
event 1042 = убрать похоть (also event 6204)
event 1043 = убрать честность (also event 1641)
event 1044 = убрать коварность (also event 1620)
event 1045 = убрать храбрость (also event 1661)
event 1046 = убрать трусость (also event 1651)
event 1047 = убрать общительность (also event 1681)
event 1048 = убрать застенчивость (also event 1671)
event 1049 = убрать удовольствие (also event 1701)
event 1050 = убрать амбициозность (also event 1691)
event 1051 = убрать справедливость (also event 1721)
event 1052 = убрать капризного деспота (also event 1711)
event 1053 = убрать набожность (also event 1631)
event 1054 = убрать циничность (also event 1731)
event 1057 = убрать паранойю
event 1058 = убрать доверчивость
event 1501 = убрать обжорство (also event 6206)
event 1641 = убрать честность
event 1985 = убрать гомо (он)
event 1995 = убрать лесбо (она)
event 5000 = ученый/мистик (выбор)
event 5002 = ученый
event 5003 = мистик
event 5020 = садовник/колосажатель (выбор)
event 5024 — колосажатель
event 5025 — садовник
event 5030 = дуэлист/поэт (выбор)
event 5032 = честолюбивый поэт
event 5033 = честолюбивый дуэлист
event 5036 = дуэлист
event 5037 = поэт
event 5040 = охотник/сокольничий (выбор)
event 5041 = честолюбивый охотник
event 5042 = честолюбивый сокольничий
event 5045 = охотник
event 5046 = сокольничий
event 5050 = поэт/сокольничий (выбор) (она)
event 5066 = гедонист
event 8300 = крестоносец
event 24501= получить черту похотливый / либо целибат + стресс
Список детских черт
event 1500 = получить черту обжора
event 1510 = * умеренный (also event 6207)
event 1520 = * жадный
event 1530 = * щедрый (also event 6209)
event 1540 = * ленивый
event 1550 = * усердный
event 1560 = * завистливый
event 1570 = * добрый
event 1580 = * гневный (also event 272)
event 1590 = * терпеливый (also event 273)
event 1600 = * гордый
event 1610 = * скромный
event 1620 = * коварный
event 1630 = * набожный
event 1640 = * честный
event 1650 = * трус (also event 271)
event 1660 = * храбрый (also event 270)
event 1670 = * застенчивый
event 1680 = * общительный
event 1690 = * амбициозный
event 1700 = * довольный(удовлетворенный)
event 1710 = * капризный деспот
event 1720 = * справедливый (also event 4000)
event 1730 = * циничный
event 6205 = * целомудренный
Убрать черту у ребенка
event 1501 = обжора
event 1511 = умеренный
1521 = жадный
1531 = щедрый
1541 = ленивый
1551 = ленивый
1561 = завистливый
1571 = добрый(также убирает жестокость)
1581 = гневный
1591 = терпеливый
1601 = гордый
1611 = скромный
1621 = коварный
1631 = набожный
1641 = честный
1651 = трус
1661 = храбрый
1671 = застенчивый
1681 = общительный
1691 = амбициозный
1701 = довольный(удовлетворенный)
1711 = капризный деспот
1721 = справедливый
1731 = циничный
6227 = целомудренный
Болезни
event 6000 = сифилис
event 6001 = без сифилиса
event 6010 = получить лепру (прокаженный)
event 6011 = убрать лепру (прокаженный) за 25 монет.
event 6020 = запустить событие лунатизм, но потерять стресс и депрессию
event 6021 = убрать лунатизм
event 6030 = получить одержимость (не мусульмане)
event 6031 = потерять одержимость (не мусульмане)
event 6032 = получить одержимость (мусульмане)
event 6033 = потерять одержимость (мусульмане)
event 6040 = стресс
event 6041 = нет стресса
event 6050 = депрессия
event 6051 = нет депрессии
event 6060 = больной
event 6061 = не больной
event 6070 = пневмония
event 6071 = нет пневмонии
event 6080 = получить черту раненый (также event 243) – полезно для удаления черты изувеченный
event 6081 = излечить ранение, получить черту «шрамы»
event 6100 = немощный
event 6110 = немощь проходит, появляется недееспособность
event 6111 = убрать чахотку
event 6112 = убрать лихорадку
event 6113 = убрать лагерную лихорадку (тиф)
event 6114 = убрать чуму
event 6115 = убрать корь
event 6116 = убрать оспу
event 244 = получить увечье
event 245 = стать недееспособным
event 61160 = убрать недееспособность
Рандомные события
event 913 = сфабриковать претензию (канцер).
event 923 = мастер строитель (управляющий).
event 926 = великий философ (духовник).
event 927 = стать еретиком.
event 20320 = украсть технологию в провинции, где находится армия во главе с правителем.
event 20260 = получить баллы культуры за монеты.
event 55000 = сменить культуру в провинции. (Без , культура меняется только в столице провинции)
event 55001 = добавить пару поселенцев
event 39211 больше не убийца родичей
event 36005 = суицид, (также event 26004, event 242)
event 4055 = событие «дракон», выбор между военным навыком, +15 отношение с в вассалами, временный престиж и плохим мнением.
event 6201 = конвертировать 50 монет в 100 благочестия.
event 6202 = конвертировать 50 престижа в 100 благочестия.
event 246 = прокачать военный навык с бича до нагибатора: misguided warrior > tough soldier > skilled tactician > brilliant strategist
event 900 = конвертировать провинцию, в которой находится армия во главе с правителем, в свою религию.
event 20131 = получить сильную претензию на графство, в котором находится армия в главе с правителем.
event 20133 тоже самое, но для графства
event 9004 = распустить фракцию
event 62320 = Халявный отряд (the old god)
event 62321 = Халявный отряд + Герой™ (the old god)
event 8500 – создать цепочку событий, которая позволит основать госпитальеров…
event 8600 — …храмовников
event 8700 – …тевтонский орден
Источник
Modify Resources/Global
******************************************************************
* 1. Modify Resources/Global *
******************************************************************
«cash» = gives 5000 gold, also can be different value
e.g. «cash 90000» gives you 90000, «cash 9» gives you 9 gold.
«piety» = gives 5000 piety, also can be different value
e.g. «piety 90000» gives you 90000, «piety 9» gives you 9 piety.
«prestige» = gives 5000 prestige, also can be different value
e.g. «prestige 90000» gives you 90000, «prestige 9» gives you 9 prestige.
«allow_laws» = change laws freely
«marry_anyone» = marry anyone
«techpoints» = adds 1000 technology points of each type
«score» = gives 5000 score
«nextsong» = change the music
«clear» = clears console
Modify Character Stats
******************************************************************
* 2. Modify Characters *
******************************************************************
//////////////////////////////////////////////////////////////////
<—————————————————————-=
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Modify the Quantitative:
[iD] = Character ID number
+/- = add or reduce raw attribute number, 5 would add, -5 would reduce
add_diplomacy [iD] +/- = add or subtract diplomacy
add_martial [iD] +/- = add or subtract marital
add_stewardship [iD] +/- = add or subtract stewardship
add_intrigue [iD] +/- = add or subtract intrigue
add_learning [iD] +/- = add or subtract learning
example: «add_learning 507548 10» = target character gains 10 learning
Note: If a character’s skill stats are over 100 the game appears buggy.
age [iD] +/- = add or subtract age (negative numbers make you younger)
example: «age 507548 -5» = target character is 5 years younger
decadence +/- = add or subtract decadence (only your muslim character)
example «decadence -5» = removes 5 decadence from your dynasty
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
=—————————————————————->
//////////////////////////////////////////////////////////////////
Modify the Qualitative:
add_trait [trait name] [iD] = target character gains the trait*
example «add_trait fair 507547» = target character has fair
remove_trait [trait name] [iD] = target character loses the trait*
example «remove_trait craven 507547» = target character lost craven
religion [iD] [religion name] = change target character’s religion*
example «religion 507548 baltic_pagan» = target character is romuva
culture [iD] [culture name] = change target character’s culture*
example «culture 507547 polish» = target character is polish
give_title [title name] [iD] = gives target character the title of
a holding (barony), county, dutchy, or kingdom.
To find the title names look in the Crusader King II folder,
search for the title names in the file named: landed_titles.txt
Example of use:`
«give_title k_scotland 507548» gives that chracter kingdom of scotland
«give_title d_iceland 507548» gives that character dutchy of iceland
«give_title c_fyn 507548» gives that character county of fyn
«give_title b_oslo 507548» gives that character barony of oslo
claim [title name] [iD] = give target character a claim of the
title of a holding, county, dutchy, or kingdom
example: «claim k_scotland 507548» = that character has claim on scotland
imprison [iD] = imprison target character
banish [iD] = banish target character out of your court to another
kill [iD] = kill target character
play [iD] = play as target character
move [iD] = target character moves to your court`
murder [murderer ID] [victim ID] = attempts murder
pollinate [female ID] [male ID] = female is pregnant with male’s child
cuckoo [female ID] [male ID] = secrety female is pregnant with male’s child
neg_opinion [hater ID] [hated ID] = the first ID hates the second ID, -50
* = See Appendix I at the end of the guide to learn the names of
traits, religions, and cultures.
Events
******************************************************************
* 3. Events *
******************************************************************
Open the console and type the following, [iD] is character ID.
Your character will be the target of the event if the ID is not specified.
===Childhood Traits===
These will also work for adults, text has childhood context:
event 1510 [iD] = gain temperate
event 1530 [iD] = gain charitable
event 1550 [iD] = gain diligent
event 1570 [iD] = gain kind
event 1590 [iD] = gain patient
event 1610 [iD] = gain humble
event 1500 [iD] = gain gluttonous
event 1520 [iD] = gain greedy
event 1540 [iD] = gain slothful
event 1560 [iD] = gain envious
event 1580 [iD] = gain wroth
event 1600 [iD] = gain proud
event 1620 [iD] = gain deceitful
event 1630 [iD] = gain zealous
event 1640 [iD] = gain honest
event 1650 [iD] = gain craven
event 1660 [iD] = gain brave
event 1670 [iD] = gave shy
event 1680 [iD] = gain gregarious
event 1690 [iD] = gain ambitious
event 1700 [iD] = gain content
event 1710 [iD] = gain arbitrary
event 1720 [iD] = gain just
event 1730 [iD] = gain cynical
event 6205 [iD] = gain chaste
event 65145 [iD] = 80% remove ugly, 20% gain fair
event 1501 [iD] = lose gluttonous
event 1521 [iD] = lost greedy
event 1541 [iD] = lose slothful
event 1561 [iD] = lose envious
event 1581 [iD] = lose wroth
event 1601 [iD] = lose proud
event 1511 [iD] = lose temperate
event 1531 [iD] = lose charitable
event 1551 [iD] = lose diligent
event 1571 [iD] = lose kind
event 1591 [iD] = lose patient
event 1611 [iD] = lose humble
event 1621 [iD] = lose deceitful
event 1631 [iD] = lose zealous
event 1641 [iD] = lose honest
event 1651 [iD] = lose craven
event 1661 [iD] = lose brave
event 1671 [iD] = lose shy
event 1681 [iD] = lose gregarious
event 1691 [iD] = lose ambitious
event 1701 [iD] = lose content
event 1711 [iD] = lose arbitrary
event 1721 [iD] = lose just
event 1731 [iD] = lose cynical
===Adulthood Personality Choice===
event 1000 [iD] = lustful/chaste (male)
event 1001 [iD] = gluttonous/temperate (also 1002)
event 1003 [iD] = charitable/greedy
event 1004 [iD] = slothful/diligent
event 1005 [iD] = kind/envious (female)
event 1006 [iD] = kind/envious (male)
event 1007 [iD] = wroth/patient
event 1008 [iD] = proud/humble
event 1009 [iD] = deceitful/honest
event 1010 [iD] = craven/brave
event 1011 [iD] = shy/gregarious
event 1012 [iD] = ambitious/content
event 1013 [iD] = arbitrary/just
event 1014 [iD] = cynical/zealous
event 1015 [iD] = lustful/chaste (female)
event 1016 [iD] = paranoid/trusting
event 1017 [iD] = cruel/kind
event 1018 [iD] = lustful/chaste (homosexual female)
event 1019 [iD] = lustful/chaste (homosexual male)
===Adulthood losing traits===
event 1028 [iD] = remove lustful (male)
event 1042 [iD] = remove lustful (female)
event 1031 [iD] = remove gluttonous
event 1035 [iD] = remove slothful
event 1033 [iD] = remove greedy
event 1037 [iD] = remove envious
event 1039 [iD] = remove wroth
event 1041 [iD] = remove proud
event 1029 [iD] = remove chaste
event 1030 [iD] = remove temperate
event 1032 [iD] = remove charitable
event 1034 [iD] = remove diligent
event 1036 [iD] = remove kind
event 1038 [iD] = remove patient
event 1040 [iD] = remove humble
event 1043 [iD] = remove honest
event 1044 [iD] = remove deceitful
event 1045 [iD] = remove brave
event 1046 [iD] = remove craven
event 1047 [iD] = remove gregarious
event 1048 [iD] = remove shy
event 1049 [iD] = remove content
event 1050 [iD] = remove ambitious
event 1051 [iD] = remove just
event 1052 [iD] = remove arbitrary
event 1053 [iD] = remove zealous
event 1054 [iD] = remove cynical
event 1057 [iD] = remove paranoid
event 1058 [iD] = remove trusting
event TOG.165 [iD] = remove cruel, -50 prestige
===Adulthood gaining traits===
event 73007 [iD] = gain charitable
event 3122 [iD] = gain diligent
event 273 [iD] = gain patient
event 270 [iD] = gain brave
event 88506 [iD] = observe ramadan, gain temperate
event 36026 [iD] = gain cruel, -50 piety
event 74005 [iD] = choice to gain paranoid
event 4000 [iD] = choose to gain just or 1% of total money
event 94145 [iD] = 60% to become deceitful, +3 intrigue
event 38210 [iD] = 70% trusting / 30% humble or zealous/kind or proud/cynical
event 69047 [iD] = 25% gain fair, +1 martial, paranoid, or stressed
===Spouse events===
Note: You need to have a spouse.
event 64025 [iD] = fall in love with your spouse
event 24504 [iD] = gets your wife pregnant and adds stressed trait to wife
event 64130 [iD] = bliss, removes stressed trait for you and wife or improves stats
event 73001 [iD] = Wife improves fertility and gains lusty
event 30055 [iD] = 20% of +1 diplomacy, 80% content
event 30056 [iD] = 20% of +1 martial, 80% content
event 30057 [iD] = 20% of +1 stewardship, 80% content
event 30058 [iD] = 20% of +1 intrigue, 80% ambitous
event 30059 [iD] = 20% of +1 learning, 80% content
event 64140 [iD] = 25% of gaining honest
event 3520 [iD] = choice to lose celibate
===Adulthood lifestyles===
event 5000 [iD] = scholar/mystic quest
event 5002 [iD] = gain scholar
event 5003 [iD] = gain mystic
event 5020 [iD] = gardener/impaler quest
event 5024 [iD] = gain impaler
event 5025 [iD] = gain gardener
event 5030 [iD] = duelist/poet quest, includes courtship
event 5036 [iD] = gain duelist
event 5037 [iD] = gain poet
event 5040 [iD] = hunter/falconer quest
event 5045 [iD] = gain hunter
event 5046 [iD] = gain falconer
event 5055 [iD] = gain poet (female)
event 5056 [iD] = gain falconer (female)
event 5060 [iD] = hedonist/celibate quest
event 5065 [iD] = gain celibate
event 5066 [iD] = gain hedonist
event 5073 [iD] = gain hedonist, or not (muslim)
event 5074 [iD] = gain poet (muslim)
event 5082 [iD] = gain faqih (muslim)
===Gain Disease===
event 6000 [iD] = gain syphilis trait
event 6010 [iD] = gain leper trait
event 6020 [iD] = gain lunatic event, but lose stressed and depressed traits
event 6030 [iD] = gain possessed trait
event 6040 [iD] = gain stressed trait
event 6050 [iD] = gain depressed trait
event 6060 [iD] = gain ill trait
event 6070 [iD] = gain pneunomic trait
event 6080 [iD] = gain wounded trait (also event 243)
event 6100 [iD] = gain infirm trait
event 244 [iD] = gain maimed trait
event 245 [iD] = gain incapable trait
event 65047 [iD] = gain drunkard
===Remove Disease===
event 6001 [iD] = lose syphilis/great pox trait
event 6011 [iD] = lose leper trait for 25 gold
event 6021 [iD] = lose lunatic trait
event 6031 [iD] = lose possessed trait
event 6041 [iD] = lose stressed trait
event 6051 [iD] = lose depressed trait
event 6061 [iD] = lose ill trait
event 6071 [iD] = lose pneunomic trait
event 6081 [iD] = lose wounded trait, gain scarred trait
event 6110 [iD] = lose infirm, gain incapable
event 61160 [iD] = lose incapable trait
event 6111 [iD] = lose consumption/tuberculosis trait
event 6112 [iD] = lose slow fever/typhoid fever trait
event 6113 [iD] = lose camp fever/typhus trait
event 6114 [iD] = lose bubonic plague trait
event 6115 [iD] = lose measles trait
event 6116 [iD] = lose smallpox trait
event 65046 [iD] = lose drunkard
event 6062 [iD] = lose sickly
SoA.3050 [iD] = lose maimed
SoA.3054 [iD] = lose aztec disease
Events Part 2
===Mysterious Events===
event 6200 [iD] = voice of jesus
event 6201 [iD] = give to the poor, -50 wealth +100 piety
event 6202 [iD] = wear a cilice, -50 prestige +100 piety
event 6203 [iD] = holy comet, character gets holy comet modifier
event 6204 [iD] = lose lust
event 6206 [iD] = lose gluttonous
event 6208 [iD] = lose greed
event 6210 [iD] = lose slothful
event 6212 [iD] = lose envious
event 6214 [iD] = lose wroth
event 6216 [iD] = lose pride
event 6205 [iD] = gain chaste
event 6207 [iD] = gain temperance
event 6209 [iD] = gain charitable
event 6211 [iD] = gain diligent
event 6213 [iD] = gain kind
event 6215 [iD] = gain patient
event 6217 [iD] = gain humble
event 6218 [iD] = become heretic, voice of jesus
event 6219 [iD] = +20 martial military jesus bonus
event 6220 [iD] = lose military jesus bonus
event 6221 [iD] = -20 diplomacy speaking in tongues bonus
event 6222 [iD] = lose speaking in tongues bonus
event 6223 [iD] = voice of satan
event 6224 [iD] = torture prisoner, loses 1 health
event 6226 [iD] = dead fish gives temperory +2 bonus to intrigue
event 6227 [iD] = remove chaste (also event 6228) asmodeus
event 6229 [iD] = remove patient satan
event 6230 [iD] = gain wroth
event 6231 [iD] = remove humble morning star
event 6232 [iD] = gain proud lucifer
event 6233 [iD] = remove temperate lord of the flies
event 6234 [iD] = gain gluttonous beelzebub
event 6235 [iD] = lose charitable mammon
event 6236 [iD] = gain greedy mammon
event 6237 [iD] = lose kind leviathan
event 6238 [iD] = gain envy leviathan
event 6239 [iD] = lose diligent belphegor
event 6240 [iD] = gain slothful belphegor
event 6225 [iD] = gain homosexual
event 6300 [iD] = decree insane laws, lose opinion with vassals
event 6315 [iD] = gopher maid, lose -20 prestige
event 6316 [iD] = howling at the moon, lose -20 prestige
event 6317 [iD] = replace a council member with a horse
event 6351 [iD] = start Lovecraftian chain (also event 6352, 6353)
==The Old Gods===
event TOG.600 = summon blot
event TOG.500 = get a runestone
event TOG.3200 = get a middle aged female mystic
event TOG.3201 = get a young fair female mystic
event TOG.3202 = get an old ugly female mystic
event TOG.3203 = volva warns about child
event TOG.3252 = volva wants exorcism (if there is a possessed child)
event TOG.3253 = exorcism begins
event TOG.3258 = exorcism works, child is safe
event TOG.3300 = get a +2 axe
event TOG.3301 = get an old chest
event TOG.3302 = get an old key
event TOG.3320 = viking trait added
event TOG.3309 = seraphim
event TOG.3307 = parchments
event TOG.3402 = find Odin
event TOG.3401 = peijaiset
event 62321 = spawn hero from old gods
==India==
event RoI.3001 = find a guru
event RoI.3150 = discover false guru
event RoI.3151 = confront the false guru
event RoI.3200 = guru helps buddhist rejection ambitions
event RoI.3402 = remove stressed and depressed
event RoI.1177 = Kali Puja
event RoI.1940 = invite to party, target out of hiding
event RoI.2000 = start the tiger hunt
event RoI.100 = choose patron deity
event RoI.110 = converted to hinduism, choose branch
event RoI.111 = converted to buddhism, choose branch
event RoI.112 = converted to jainism, choose branch
event RoI.115 = change branch within hinduism
event RoI.116 = change branch within buddhism
event RoI.117 = change branch within jainism
===Personal Misc Traits===
event TOG.3105 [iD] = gain varangian
event TOG.3320 [iD] = gain viking
event TOG.3000 [iD] = gain berserker
event 8300 [iD] = gain crusader
event 8301 [iD] = gain mujahid
event 301 [iD] = choice between legitimizing yourself or declaring yourself
event 302 [iD] = ♥♥♥♥♥♥♥ legitimation (also event 76015)
event 76020 [iD] = ♥♥♥♥♥♥♥ included in succession
event 1060 [iD] = choice between gaining lustful or gaining piety (muslim)
event 1070 [iD] = try to memorize quran, gain monthly piety bonus
event 1071 [iD] = gain hafiz, memorized quran
event 3587 [iD] = gain ugly
event 1985 [iD] = lose homosexual (male)
event 1995 [iD] = lose homosexual (female)
event 100115 [iD] = Give yourself fertility
event 3202 [iD] = Give yourself health
===Combat/Martial events===
event 70019 [iD] = gain misguided warrior education
event 246 [iD] = improve combat skill education
event 260 [iD] = heroic battle +100 prestige
event 261 [iD] = soldier joins your court
event 96500 [iD] = choose your leadership traits
event 96501 [iD] = choose your leadership traits
event 96502 [iD] = choose your leadership traits
event 88266 [iD] = become a brilliant strategist (also event 70016)
event 88276 [iD] = become duelist
===Fun Events===
event 94000 [iD] = Toy army begins
event 94001 [iD] = Toy army ethusiasts gather
event 94002 [iD] = Start the toy army tournament
event 94004 [iD] = You win the toy army tournament
event 94010 [iD] = Drunken master legend
event 94011 [iD] = You find the drunken master legend
event 94012 [iD] = Drunken master teaches you the ways of true combat
event 94016 [iD] = Train with the guard to improve your martial
event 94065 [iD] = The gardener quest
event 94080 [iD] = The flying machine, learning quest
event 94005 [iD] = Ruffians approach
event 94007 [iD] = Defeat the ruffians
event 94059 [iD] = Gain a profit from exploiting salt
event 4055 [iD] = Dragon event
event 4085 [iD] = Wolf hunt, chance to gain temporary combat bonus
event 4036 [iD] = Witch event, chance to gain temporary bonuses
event 73006 [iD] = Son gets a maid pregnant
event 65040 [iD] = gain gluttony or drunkard, ill if already gluttonous
event 4175 [iD] = gain maimed or wounded from fire prank
event LoR.887 [iD] = gain eunuch manden courtier
event LoR.888 [iD] = gain eunuch ethiopian courtier
event LoR.889 [iD] = gain eunuch greek courtier
event LoR.890 [iD] = gain eunuch bedouin courtier
event LoR.801 = gain martial eunuch (your culture)
event LoR.802 = gain diplomacy enunch (your culture)
event LoR.803 = gain steward enuch (your culture)
event LoR.804 = gain spymaster eunuch (your culture)
event LoR.805 = gain learning eunuch (your culture)
event 8340 [iD] = Find spear of destiny
event 8342 [iD] = Find holy grail
event 3021 [iD] = gain celibate courtier
event 24505 = imprison random person in your court
event 39211 = remove kinslayer
event 1991 [iD] = forces ID character to be a ward
event 38110 [iD] = changes your ward to your culture
===Province/Court Events ===
event 55000 = change culture to your culture (also 55001)
Note:
Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.
for province IDs otherwise changes your capital
event 55010 = ruler changes culture to the province culture
event 20320 = steal technology mission success, improve tech
event 942 = «reinforcements arrive»
event 923 = trigger master builder
event 20230 = master builder
event 75085 = steward improves economy
event 20410 = levy reinforcement
event 913 = fabricate claim
event 20000 = appears to convert province to your religion
event 20131 = get a strong claim on a county while leading an army there
event 20133 = get a strong claim on a dutchy while leading an army there
event 926 = great philosopher event
event 927 = makes character heretic
event 901 = converts a person in your court into your religion
event 900 = converts any province where your leader is stationed to
your religion note that you can convert any province by appointing your
character as the lead general and having that army in the province you want
Appendix I
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* 3. Appendix I *
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